"In 2011 John Watts founded Gypsy Knight Games to publish sourcebooks and adventures for the First Edition (2008) of Mongoose Publishing's Traveller based on Mongoose's OGL Traveller System Reference Document. In 2016 Mongoose published a Second Edition of Traveller that redefined its compatibility license. After Jason "Flynn" Kemp released as Open Game Content an adaptation of Mongoose's original OGL rules, the Cepheus Engine, Gypsy Knight quickly refashioned its product line as a new setting, Clement Sector, that uses its own version of the Cepheus rules. "To say Gypsy Knight Games owes a debt of gratitude to Jason Kemp is to put it mildly," John Watts wrote in a January 2017 GKG blog entry. "His fine work with the Cepheus Engine truly enabled GKG (and several other former Mongoose third-party publishers) to continue. We have now established Clement Sector as its own game, based heavily on Jason Kemp's Cepheus Engine rules, with our own changes to better match our setting." Unlike Traveller's Third Imperium, the Clement Sector future is much nearer our own. In 2210 scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems near Earth. Humans left Earth and began to colonize these worlds. Then in 2331 the unthinkable happened: The wormhole collapsed, leaving those in Clement Sector cut off from Earth. Now, in AD 2342, these new worlds and civilizations must stand on their own.
This all-new offer presents Clement Sector: The Rules (based on the Cepheus Engine), the Core Setting Book, two large Setting Sourcebooks, and adventures and deck plans. Fight epic space battles -- explore new worlds -- become a pirate -- it's all possible in Clement Sector, and this big bundle provide the foundation for many exploits.
We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.
Ten percent of each purchase (after gateway fees) goes to the charity selected by Gypsy Knight Games owner John Watts, the Brain Aneurysm Foundation. "A good friend of mine died of a brain aneurysm several years ago," says John, "and it''s an important charity to me."
The total retail value of the titles in this offer at launch is US$106. Customers who pay just US$9.95 get all three titles in our Starter Collection (retail value $43) as DRM-free .PDF ebooks, including the complete 270-page Clement Sector Core Setting Book (retail price $20) and the 217-page Clement Sector: The Rules (retail $15), plus a guide and deckplans for every Clement traveller's first starship, the Rucker-class merchant vessel (retail $8).
Those who pay more than the threshold (average) price, which is set at $17.95 to start, also get our entire Bonus Collection with four more titles worth an additional $63, including Subsector Sourcebook 1: Cascadia and 2: Franklin (retail $20 apiece), plus the Anderson & Felix Guide to Naval Architecture (retail $13) and The Cascadia Adventures (retail $10).
At least one additional title will be added after launch: "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early."
On the whole this is a pretty good deal; there are a few things I don't like, most notably a lot of the computer graphics character art is deep in uncanny valley, but if you want something different for your Traveller players you can do a lot worse. As usual I have to stress that I'm not paying for this stuff, if you do your mileage may vary.
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