Dungeon World is an attempt to bring new life to the old dungeon-bashing style of RPG by using a better and more customizable rules set:Apocalypse Engine RPG Dungeon World from Sage Kobold Productions. Transplanting Vincent Baker's Apocalypse World to fantasy, Dungeon World brings indie ideas to traditional dungeon crawls. Because it's published under a Creative Commons license, many designers have helped make Dungeon World one of today's best-supported indie RPGs. This new collection presents lots of supplements and settings.
The total retail value of the titles in this offer at launch is US$106. We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.
Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Doctors Without Borders.
Like our two previous DW Bundles, this +3 offer's Starter Collection (retail value $39) includes the core Dungeon World rulebook. Customers who pay just US$5.95 get the rulebook plus all these new supplements and adventures as DRM-free .PDF ebooks:
Those who pay more than the threshold (average) price, which is set at $16.95 to start, also get our entire Bonus Collection with ten more titles worth an additional $76:
I'm ambivalent on this one - dungeon crawls aren't a style of adventure I tend to play, and I doubt a new rules system would do anything to change that. But you do get a lot for your money, and it ought to be useful as a source of ideas, so I think I can recommend it, if only for the silly monster on the cover of The Perilous Wilds. As usual I have to stress that I'd get this stuff free if I wanted it, which may affect my perception, if you have to pay your opinions may differ
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