This Numenera Discovery Bundle presents the 2018 update and expansion of Numenera, the Monte Cook Games science-fantasy RPG of discovery and destiny in the Ninth World a billion years away. This is the Bundle of Holding debut of Numenera Discovery and its companion volume Numenera Destiny, both funded in a spectacular US$845K September 2017 Kickstarter campaign. Many titles in this offer have never appeared in any bundle.
Numenera is about exploration in the far future. There have been eight worlds before ours. The people of the Ninth World suffered through a dark age, an era of isolation and struggle in the shadow of civilizations millennia gone. But a new age dawns. Brave explorers who discover and master the works of the past worlds -- the numenera -- can unlock new powers and abilities, defend the weak, bolster the sick and starving, build a community, and perhaps bring a greater destiny to a struggling world.
Launched in a half-million-dollar 2012 Kickstarter campaign that shattered every tabletop RPG record up to that time, Numenera introduced Monte Cook's Cypher System, later used in The Strange and many other settings. The 2013 Numenera corebook went through four printings, and spawned 60 supplements and accessories, board games, novels, the Torment: Tides of Numenera computer game, and many foreign translations.
Numenera Discovery isn't a new edition as such -- there are no important rules changes, and all later books still work fine with the original rules. Discovery does expand and overhaul the original corebook, incorporating the Character Options expansions, reworking foci and descriptors, and elaborating on the starting regions of the Steadfast and the Beyond.
Destiny, a new companion corebook, lets characters help shape the future of the Ninth World. Player characters don't just explore the wonders of the past; they use them to help lift the Ninth World out of darkness. Uncover materials, power sources, and treasures for use in a new, robust crafting and building system. Help a community defend itself -- create centers of learning or trade -- manage an entire community and help it prosper -- or simply create a cool base or vehicle for your group. Make your mark on a billion-year history.
We provide each title complete in .PDF. Like all Bundle of Holding titles, these ebooks have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices. (By publisher request, the DriveThruRPG versions of these files are inobtrusively watermarked.)
Ten percent of each purchase (after gateway fees) goes to this Numenera Discovery offer's pandemic-related charity,Direct Relief. Direct Relief gets protective gear and critical care medications to health workers, with emergency deliveries to medical facilities across the US and to regional response agencies across the world.
The total retail value of the titles in this offer is US$239, very high by Bundle standards. Customers who pay just US$17.95 get all nine titles in our Discovery Collection (retail value $26) as DRM-free ebooks, including the complete full-color, 418-page Numenera Discovery corebook (retail price $20), plus the plus the Player's Guide,Character Portfolio, and many freebies; the Priests of the Aeons character book (retail $18); the Ninth World Guidebook; Technology Compendium: Sir Arthour's Guide to the Numenera; Maps of the Ninth World 1 and Maps of the Ninth World 2; and the full-color Character and Creature Standups (retail $8).
Those who pay more than the threshold (average) price, which is set at $14.95 to start, also get our entire Destiny Collection with eleven more titles worth an additional $146, including the 418-page Numenera Destiny corebook (retail $20); the Building Tomorrow campaign expansion (retail $17); The Ninth World Bestiary (retail $15), Bestiary 2 (retail $18), and Bestiary 3 (retail $18); the location sourcebook (uhh? sorta?) Voices of the Datasphere (retail $18); the massive two-part campaign Slaves of the Machine God (retail $15); an anthology of instant adventures, Explorer's Keys (retail $13); and three Ninth World adventures: Forgetting Doomsday (retail $5); The Thief, the Clave, and the Ultimatum (retail $3); and Shadewalker (retail $4).
There have been some previous offers of Numenera in its original edition. Last time I said
This looks very pretty, but you have to wonder about the idea that the human race and human civilization, or something like it to this extent, will survive a billion years, and then survive in a manner that basically resembles a fantasy role playing game, with bits of lost technology etc. replacing magic. My own first impression unfortunately bears out a friend's opinion - it's pretty, but it'd be a sod to run.
Having said that, there's some very good fiction out there using similar settings - Moorcock's Dancers at the End of Time and Vance's Dying Earth are obvious examples, as is Hodgson's The Night Land. It might be possible to do something with them, I'm just not convinced that this is the way to do it.
But as usual, your mileage is likely to vary.
I really don't see any reason to change my opinion.
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