"Raiders from other realities have arrived on Earth, and where they rule, the laws of physics warp to form strange new landscapes. The "High Lords" joined together to steal the Earth's living energy -- to consume its very Possibilities! Each Reality Raider brought his or her own reality, or "cosm" -- from the dark fantasy of Aysle to the technological oppression of the Cyberpapacy -- from the savagery and exploration of the Living Land, and the diabolical pulp villains of the Nile Empire, to the Gothic horror of Orrorsh, the action and intrigue of Pan-Pacifica, and the terrifying, demon-ruled wasteland of Tharkold.
Core Earth is not defenseless. "Storm Knights," heroes from all the cosms, resist the invading High Lords at every turn. Storm Knights use magic, technology, miracles, and even super powers against the Reality Raiders and their endless minions. The Storm Knights are agents of the "Delphi Council," an international organization led by Quinn Sebastian to counter the High Lords and their many forces.
Torg: Roleplaying the Possibility Wars, the cinematic multi-genre RPG by Greg Gorden and Bill Slavicsek, was originally published in 1990 by West End Games. In May 2017 Torg's current owner, Ulisses Spiele, rebooted the Possibility Wars with the spectacular US$366K Torg Eternity Kickstarter campaign. Torg Eternity's lead designer is Shane Lacy Hensley of Pinnacle Entertainment, who got his professional start in the hobby writing for Torg. The new line updates the rules and reimagines the "cosms" (invading realities) that threaten our Core Earth. This all-new offer presents the Torg Eternity rulebook, two scenario collections, play aids, and a soundtrack -- everything you need to restart the Possibility Wars for reality itself.
We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices.
Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Rainforest Trust.
The total retail value of the titles in this offer is US$80.50. Customers who pay just US$9.95 get all three titles in our Starter Collection (retail value $37.50) as DRM-free .PDF ebooks, including the complete Torg Eternity Core Rules (retail price $25) and the new Drama Deck (plus the Torg Eternity Free RPG Day Special), the Torg Eternity GM Screen and Archetypes (retail $10), and the Character Journals record sheets (retail $2.50).
Those who pay more than the threshold (average) price, which is set at $19.95 to start, also get our entire Bonus Collection with three more titles worth an additional $43, including the scenario collections Day One Adventure Book (retail $15) and Delphi Missions: Rising Storm (retail $10), plus the Torg Eternity Soundtrack (retail price $18) with 21 .MP3 music tracks composed especially for the game."
This is basically a grimmer, darker version of the original Torg game - in fact the first twelve pages of the rule book are largely introductions saying that, before actually explaining what the game is about - and suffers from many of the same flaws; you're going to have problems using it if you don't want to run the official campaign, and there really isn't anything for characters to do if they don't want to be "storm knights". This isn't exactly a unique flaw, lots of games are built around their campaign settings, but most have room for some variation in adventurer goals, and for characters who aren't "Big damn heroes". This was one of the reasons why I never got into the original system, and unfortunately I'm seeing nothing here to change my mind. On a more positive note, this is a cheap way to find out if you like the system, if I remember correctly the whole lot including the bonus collection costs less than the original rules did, and there might be something there you like.
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